A Critical Game for Collective Interactions around Money
Author(s): Pınar Apaydın, Özge Subaşı, Futurewell: CoCreation and Wellbeing Lab, CSSH, Koc University
Case study type: Local initiatives
Keywords: Critical play, game, collective monetary interactions, sharing
Survival of the Fittest?* is a critical play that aims to challenge people to economically survive by generating alternative ideas on how and when to cooperate. Games determine a fixed environment and rules to achieve, compete, socialize and exchange ideas. However, play experience allows players to identify their own terms and alter the designated rules for the game. This work makes use of an unfinished co-play setting and encourages players to be part of the design process. Based on player experience and insights we reconstruct the game. Through the co-play experience players’ collectively arrange and organize their resources around a similar cause and build exchanges with each other. In this setting, we observe and explore the moral boundaries of economic interactions and the role of technologies.
This critical play experience was built to challenge people to economically survive by cooperating and generating alternative ideas on how and when to cooperate. Ostrom discusses commons which are the resources used in a shared form and explains how some people are capable of coordinating themselves to organize and arrange common pool resources. We are inspired by the term common and through the co-play experience, we reflect on theories on common to unfold self-managed exchange and self-formed relationships of people.
Games such as Commonspoly, Commonpoly already benefited from the commons theory. Commonspoly - an alternative to Monopoly- expands on the allocation of private, public and, commons and encourages collective actions among the distribution of common goods. In another game, Commonpoly, players work on forming a state that will save each player from economic hardship. We add to the existing games by exploring the boundaries of critical play for unfolding the moral limits of technologies while people form relationships and systems to manage resources. We investigate how people will re-define their local institutions and situate technologies within institutions considering what is a moral or immoral action to take.
In this study, we use a participatory approach by allowing players to alter the rules and design elements of the game[18, 19]. Players’ ideation process, exchange of ideas and overall interaction with the unfinished game is part of the design process.
During the co-play experience, people tried to tackle individual and collective life events by building exchanges together and morally evaluating their exchanges. After each intervention, we updated the co-play experience based on how players attempted to manage commons, situate technologies and discussed moral limits. We further reflect on our learnings from the intervention and revise the co-play experience in relation to the common theories. Our results would be helpful to understand how people negotiate their individual and collective goals and what are moral decisions people make during economic exchanges. In our future work, we aim to challenge the biases of the players and adapt our game for the nuances of individual moral decisions vs. socio-ethical outcomes of such systems.
Publication: P. Apaydın, Ö. Subaşı, A Critical Game for Collective Interactions around Money, CHItaly 2021 Joint Proceedings of Interactive Experiences and Doctoral Consortium, July 11–13, 2021, Bolzano, Italy, ISSN 1613-0073, URL: http://ceur-ws.org/Vol-2892/paper-3.pdf
EU Framework Programme Horizon 2020